Project Automata


I’ve been away for quite a long time, the reason for my absence is i joined the development team of Project Automata (

We’re working on a game which is a mix of Factorio, Anno and OpenTTD.
It involves production line building / optimization, pollution, trading and may more epic gameplay elements! 🙂

Have a look at our first trailer:



For all readers waiting for more tressfx stuff, i’m sorry but i have no news for you 🙁
Im still trying to fit the rendering system into unitys rendering pipeline (which is becoming a nightmare).
Also, with Unity 5.4 many cool new graphics features will be added which might or might not give me more freedom to “hack” deeper into their rendering system.

Anyways, as soon as i got news from TressFX i will post them here.

Have a nice day!